Wednesday 26 October 2016

This is the task that was set during one of my lessons that allowed me to plan and understand what kind of questions I was going to use during the actual questionnaire that I was going to send out.
By doing this I gave myself an initial idea of what kind of questions I was going to ask by doing this I would preserve time during the real questionnaire by not having questions that repeat the same questions.

Thursday 20 October 2016

This was another piece that was set during the class. This allowed me to make a plan and mind map what kind of audiences I would be exposed to by planning who I thought would initially be interested in my upcoming magazine. By doing this I can sort out what kind of content I want to be in magazine and through that I can try and see what kind of content people ( teenagers ) would be interested in by looking at other schools magazines and comparing and contrasting the differences between them 

Friday 14 October 2016

Product analysis

Price £4.99
Advertisers -  Cartoon network PlayStation portable Clothing and toys
Animated Movies - Secret of the Omnitrix, Race against time, Alien Swarm, Destroy all Aliens.
Music - TV series cartoon theme.
Reader interactions - Young children who most likely try to get freebies from the magazine such as toys or vouchers.
Promotions and interactions - Play station portable discounts and bundles hints on upcoming new aliens for the cartoon series, cartoon facts about cartoon characters.
Content - Colouring pads for different aliens, Alien suggestions for the series, agony page, website links for kids.

Market segmentation

Young kids from ages of 7 going onto the ages of 14 and 15 with disposable income from parents e.g. pocket money. Also helps with the production of this cartoon show as the kids will go out and buy the magazine if they notice that there may be freebies in the magazine that will help them understand the plot and scenarios of each individual episode.


The Design - The magazine in itself is quite sufficient in the way that it is advertised towards children will lots of light and bright colours such as yellow and occasional blue. However as for content it is quite limited from an older individuals perspective as they know what to expect from reading novels or any other magazine however for a child this would seem like a lot.

Mast head doesn't scream you -  The mast head doesnt scream out at you as much as the catchphrase at the bottom saying Ben needs you which is also quite useful as it wont disway the audience from the more important factors of the magazine. The mast head blends in the with the background however can sometimes stand out if focused on




Tuesday 11 October 2016

Monday 10 October 2016

             Product Analysis

Price £4.99
Advertisers Gaming consoles - Xbox 360 Pc PlayStation 3 Wii
                   Cars  Rolls Royce Vauxhall Bmw
                   Animation Movies - Halo Dead rising Dead space
                   Music - OST halo 3 gears of war 3
Reader interactions - Gaming Designers and publishers
Promotions and competitors - Game Discounts, buy one get one free offers discounts on upcoming magazines gaming hints and tricks.
Content - Game reviews, Agony pages, gaming facts and tricks. Promotions, films and other discounts, cars.

Market Segmentation

Demographic - Young professions/ students or graduates with disposable income  ( E.g. parents- pocket money) ages 18-30 with some Men who enjoy playing a few Video games due to it being a hobby.
Geographic - Not specific however the more developed and more worked on games in China or Japan do tend to be post poned coming to other countries like the Uk and America for a various amount of years which leads to people believing there is some sort of bias in a sense. However for a magazine I believe that the magazine would be released fairly.

The Design
The very weight of the magazine is quite heavy as I had to grip it harder than I usually would with a regular magazine that's pages are quite thin. this led me to believe that there is a lot of content inside of the magazine as it was heavy and sturdy and yes there was. Compared with other kids magazine the actual detail that I had to read and absorb was far greater than I expected which led me to really try and understand all of the key factors that are in the magazine.

The techniques used to create images
 The main image for the magazine is not drawn by hand but is taken from a scene during the borderlands game series where this character is first scene in the game. By doing this it allows readers to see the actual in game scenarios along with the graphics that the game has rather than showing a 5 minute trailer about the game and none of the footage is actually from the game which would miss lead the audience.

The Mast head doesn't scream at you
The title of the magazine 'Xbox world 360' is not Omni present but it is very noticeable at the front of the magazine as the it blends in with the initial design of the magazine. There are no colours that scream out at you that may cause confliction between different colours that don't go together but the way that the magazine is laid out along with the colour scheme allows the mast head's initial design to complement the rest of the magazine. The colours on the front cover are yellow orange and a hint of black, now the green complements the yellow as it allows the green to highlight important words allowing that to stand out to readers.
The front cover
There is a certain amount of confidence in the design of the front cover of the magazine as it is only really showing of one main game above all the others. Along with this even tho its using colours such as yellow and red which are known to be bright they are dull and not to bright which contrasts with the general idea of what those colours in peoples minds would look like.

Wednesday 5 October 2016

Hello my name is Daniel James McDonald I'm an  A level media student from Rooks heath college. I have just recently created blog to present media coursework to allow others to be able to share my experiences on a daily basis . During this I will be uploading every so often to make sure that i have enough applicable work to be sufficient and up todate.
During this i will be looking at many different magazine and analysing them. While analysing them i will be bettering my self at looking at what kind of details that publishers put in their magazines that the general public who just buy the magazine's wouldnt notice.
The reason i want to better myself by doing this is because i will be able to eventually create my own magazine cover that will rival that of real publishers who get paid to make real magazine's.
By analysing magazines i will be able to see the techniques that publishers use when taking photo's of the indiviual or group that i will have that will be featured in my magazine.
So far i have been able to analyse 2 magazine which are the mens magazine featuring Henry cavil in the mens fitness magazine and finnaly the gaming magazine that is almost finished. Analysing these 2 magazines i have noticed the difference in the two genre's of magazine's. For example the mens magazine which is aimed at middle aged men going onwards had the colour scheme that was pretty rough hard and cold with colours like black and gray which wouldnt be that eye catching towards the younger generation. However when i analysed the gaming magazine i saw the large difference with the colour scheme along with the content. In the gaming magazine it had flashy colours a much more vibrant range of images however the amount of detail in the gaming magazine did not even rival that of the mens magazine.
I found that the mens magazine didnt have as much pictures but focused purely on the literal content rather than eye catching and short statements as the older generation generally have more paitence and time to sit down and spend time and read and evaluate things rather than the younger generation.
When the younger generation look at magazines or anything if it doesnt catch their interest they will most likely put it down the following minute or couplee of seconds, due to this the gaming magazine have short statements and flashy pictures to essentially keep them intertained.
In the mens magainze the colour schemes tend to be colours that are dark and metalic which refers to how they are seen as business men who are soley focused on the work. Which strongly differs from gaming magazine's and child magazines as they are seen as free and happy so the colours seem to be more happy and light.